Clement Escoffier, dynamis-technologies, firstname.lastname@example.org
Nanoko enables :
A subset of the features are:
The targeted audience is mainly web developers having difficulties to scale their code base. Mobile developers can also use nanoko (we already have several applications relying on nanoko in marketplaces). Project manager may also be interested by the quality tools integrated by the build process. Finally architects may be interested by the service-based abstraction promoted by the runtime.
Clement Escoffier, dynamis-technologies and Université Joseph Fourier, email@example.comRomain Pellerin, ubidreams, firstname.lastname@example.org
The business model relies on providing support of the stack and relying on the stack for internals development (ubidreams and dynamis-technologies).
Here are some companies relying on Nanoko: Ubidreams, akquinet, e-post.
Nanoko is developed in English.
We plan to extend the set of libraries and technical services supported by the stack. The long-term vision aim to offer all needed tools to build robust and professional applications relying on client-side technologies, with a specific focus on responsiveness, reactivity and quality.
N/A. Nanoko should be a top level project.
OW2 does not heavily support client-side technologies, and there is a huge momentum around those technologies since 2 years. It's time for OW2 to also ease developing such applications. In addition, Nanoko focuses on quality, one of the cornerstone of the OW2 projects. All Nanoko's libraries are built using the quality tools provided by Nanoko.
All OW2 projects dealing web or mobile applications can benefit of the project.
There are synergies with projects and working groups working on integrating more closely clients and servers technologies.
akquinet is willing to contribute and is heavily using the tools in several customer projects. There are ongoing discussions with companies wanting to use Nanoko. However we don't have the authorization to cite them today.
As stated before, OW2 does not heavily support client-side technologies, and there is a huge momentum around those technologies since 2 years. It's time for OW2 to also ease developing such applications. In addition, Nanoko focuses on quality, one of the cornerstone of the OW2 projects. Supporting the development of web and mobile applications is interesting and challenging for the OW2 community.
The two founders of the projects are integrated in the OW2 community. In addition, the philosophy of the project meets the values of OW2.
The current source code is available on https://github.com/nanoko-project
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